SMSPLUS GX Changelog: --------------------- Sms Plus GX 1.3.1 (??/??/????): ------------------------------- - updated Z80 core to last version (fix undocumented BIT instructions & interrupts timing) - improved Z80 timing accuracy: fixes sky flickering in Shadow of the Beast - improved VDP accuracy (Status flags, sprites, HV counters, etc), Sms Plus now passes all tests in Flubba's VDP Test Program - improved Sega Phaser autodetection: fixes lightgun support in some games - improved Mappers emulation - fixed FM unit & I/O chip concurrent access (Wonderboy III in Dragon's Trap, Time Soldiers) - fixed Korean BIOS support - fixed 3D-Glasses faking initial state - adjusted SN76489 volume to real SMS2 output - added emulation of new Korean 8k paging chip (Omar Cornut, Charles MacDonald) - added support for new released Korean games (Omar Cornut, Charles MacDonald) - added SG-1000 emulation - added Colecovision emulation - various code cleanup & improvments [NGC/Wii] - improved horizontal scaling - added SMB support (Talantyyr) - compiled with latest libogc/devkitPPC (SDHC support, DVDX fix, etc) 14/12/2008: ----------- [NGC/Wii] - added Blargg's NTSC Filter support (NTSC video artifacts emulation) - added an option to enable/disable bilinear filtering - removed embedded font, (re)enabled IPL font support: now should works for Qoob users too (thanks to emukiddid) - patched libfat for faster SDCARD accesses (thanks to svpe) - SaveState filenames are now based on the ROM filename (for FAT devices only) - various bugfixes, menu tweaks and code cleanup [NGC only] - added 480p support in menu [Wii only] - implemented fast scrolling in menu using Wiimote D-PAD - added "Power" button support - added USB Storage support - Widescreen menu fix - *new* libogc 1.7.0 features: SDHC support, Wiimote shutdown button support 26/08/2008: ----------- [NGC/Wii] - added ROM History for faster ROM access (Marty Disibio) - added DVD support in Wii mode (no modchip required) 15/07/2008: ----------- [SMS, GG] - added an option to disable original Sprite Limit emulation (reduce sprite flickering) - added an option to display the hidden parts of the original Game Gear LCD screen - added Laser Ghost in "Light Phaser" game database - fixed a bug which prevented "normal" games displaying correctly after loading a 3D game [NGC/Wii] - added automatic alphabetical filesorting (Marty Disibio) - fixed Wii/Gamecube RESET button handler (softreset) - added support for horizontal wiimote handling in Menu (activated when wiimote is not pointed towards the screen) - added custom input ports setting (PHASER,PADDLE, GAMEPAD or NONE), this is still automatically set for games which need specific peripherals - keys mapping are now saved in config file - when Classic Controller is inserted in Port #1, Wiimote #1 can now be used to control player #2 - "Soft-Reset" key is now fixed to avoid accidental resets: Buttons + & - on wiimote/classic controller, Triggers L & R on gamecube pad - fixed "stretch" mode being canceled after loading a new game - fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms) 01/06/2008: ----------- [SMS, GG] - fixed port $3E emulation: fix Gain Ground, Ninja Gaiden,... - added Paddle emulation: fix inputs in all games requiring paddle (Alex Kidd BMX Trial, Megumi Rescue,...), best handled using D-Pad or Analog Sticks. - added LightPhaser emulation: fix inputs in all games requiring the lightgun (Wanted, Rambo III, Operation Wolf,...), best handled through Wiimote IR pointing, can also be used through D-Pad or Analog Sticks. [NGC/Wii] - added full horizontal scaling (up to 720 pixels) when using "stretch" aspect mode (use Xscale to increase width) - added progressive mode support (480p) in menu also - added automatic FreezeState support (OFF by default, check "system options") - added automatic config file support - /smsplus/saves is now automatically created if it does not exist - assigned Reset Button to SMS Soft-Reset [Wii only] - added automatic TV mode detection (from SYSCONF), no more PAL60 version needed - added option to return to Wii System Menu - fixed "TP reload" option: now compatible with HB channel - removed SD-Gekko support (Wii slot becomes default slot) - added Wii SD slot support for SRAM & FreezeState files - added Wiimote, Nunchuk & Classic controllers support through libwiiuse (see User Manual for default keys) - added customizable key mapping (for each configurations: gamepad, wiimote only, wiimote+nunchuk or classic) (19/04/2008): [SMS, GG] - fixed VDP init when loading savestate: fix graphics in games using TMS9918 mode - added port $3E emulation and full SMS BIOS support (see user notes) - implemented SMS1 VDP "tilemap mirroring" bug: fix Y's (J) status bar when running in SMS1 mode - updated Z80 core to last version (fix some undocumented behaviour): fix Rambo 3 "Game Over" screen & Robocop 3 "pause" bug - corrected PAL CPU clock value - modified FM Unit detection: fix FM music in many japanese games - added full overscan emulation: when enabled, aspect ratio is exactly like on original hardware, including borders (horizontal borders are generally completely hidden under TV edges) - corrected Game Gear VDP handlers in SMS mode: fix colors in GG-MS mode - improved Codemasters Mapper emulation: fix Excellent Dizzy Collection & Ernie Els Golf - added Korean Mapper emulation: fix Sangokushi III & Dodgeball King - adjusted SMS color palette values (compared side by side with a real PAL SMS 2) - fixed Hcounter table (thanks to FluBBa) [NGC/Wii] - added support for original video mode (240p/288p): this makes games looking exactly like on original hardware (including scanlines) - added "Aspect" option to switch between Original (correct aspect ratio with borders) and Fit Screen (full screen) display modes - added "Xshift" & "Yshift" settings to let you adjust display area while keeping the original aspect ratio - added "Border" option to enable/disable borders color emulation - added "Palette" option to let you choose the Brightness level: RVB (darkest), Normal , Bright - added Wii mode support (including front SD rom loading with LFN, TP reload, ...) - added EURGB60 & PAL 50hz TV modes support - added 480p (progressive) rendering mode support in Wii mode (not supported by the PAL60 version, use the other one !) (20/07/2007): [NGC] - added 4.7GB DVD support for WII drives (the maximal allowed size for Gamecube DVD is still 1.35GB) - removed MPAL video timings, always use 60Hz NTSC: fix display problems for PAL wii users (no more PAL50 version needed) - added Console Reboot option in main menu (System Reboot), also used for SDLoad reboot - Freezestate files are now compressed (using zlib) - FreezeState files can now be saved/loaded to/from SDCARD: located in /smsplus/saves/ from the root of your SDCARD - changed initial ROMS directory for SDCARD user: now looking for /smsplus/roms/ from the root of your SDCARD - added new font: now use original IPL font, extracted from Bootrom - modified controls when going into the rom selection menu (DVD or SDCARD): . use B button to go up one directory . use Z button to quit the file selection menu . use L/R triggers to go down/up one full page . use Left/Right buttons or Analog stick to scroll the selected entry's filename when it can't be full displayed - various menu rearrangment, minor bugfixes & sourcecode cleanup [SMS] - added 3D Glasses faking: fix graphics in games requiring 3D Glasses - fixed VDP & Z80 SP registers initialization (usually done by BIOS): fixe games not working without BIOS (Ace of Aces, Shadow Dancer) - completed game database for specific configuration (mappers, region, peripherals), based on Meka database (27/03/2007): - corrected bug which made some SMS games not being fullscreen displayed - modified sound mixer for more correct FM music (try Wonderboy III Dragon's Trap) - FM is now disabled by default (only a few games use the FM unit and enabling FM forces the console type to japanese) (26/03/2007): - use ASM GU functions used intead of 'C' ones for rendering speedup - added DVD automount: automatically call libogc DVD_Mount function if ISO PVD reading failed (idea taken from softdev's last neocdredux release). This may be useful for loading roms from a DVD after booting from SDLOAD or after stopping DVD motor. - added "DVD motor off" feature, like in others emulators - corrected Memory Card mounting function: EXI_ProbeReset() function was never called if the first mounting attempt failed. Should fix some of the "Unable to mount memory card" errors. (22/03/2007): - added SDCARD subdirectory browsing and LFN (255 char. max) support (19/03/2007): - added SDCARD support (copypasted from Genesis Plus) - NO more linked rom needed, rom buffer is now dynamically allocated (09/03/2007): - updated to last version (1.3): this add TMS9918 display mode support (F16 Fighting Falcon, Rozetta no Shouzou) - corrected NGC savestate loading (fix FM & graphics problem on loading state) - added an option to change Joypad Type in Misc Menu (SMS button 1 is assigned to Button A (typeA) or Button B (typeB)) - added options in Misc menu to change some internal settings (Region, CPU , Mapper, FM Type, Console Type) - updated NGC Sound Engine (copypasted from Genesis Plus)