Antic Pix Ten
by Deborah Burns
Over the past year, ANTIC has seen or heard about nearly all the game software commercially available for the ATARI computers. Some games have been reviewed by our writers and others have been mentioned in our New Products department-but we haven't covered them all by any means. We aim to give more attention to games in upcoming issues-particularly the way they look and play. Color pictures of the playfields will frequently accompany our reviews. As a start, we have conducted an informal survey of our dealers, distributors and friends to come up with this list of ANTIC PIX. We have chosen ten games that we found to be among the most popular, interesting and valuable programs yet written for your amusement.
MINER 2049er, Big Five Software. "Bounty Bob", a typical
gold-rush prospector, climbs the treacherous mine shaft in pursuit of
precious treasures, but also finds obstacles from the 21st century. These
futuristic difficulties include deadly mutant organisms and radioactive
waste. Ten different zones appear in which the challenges of the mine shaft
increase. In each zone you must avoid contact with the roaming mutants unless
you neutralize them first. As you climb and jump to the next zone, you score
points by gathering tools and zapping mutants while dodging laser beams
and the pulverizers. This cartridge-based game has several speed levels
which require strategy changes as well as quick reflexes.
DEFENDER, Atari, Inc. In this home-computer version of the coin-operated
arcade game, the airship must defend the humanoids from dreaded mutants.
Your object is to land and retrieve the humanoids and transport them to
safe ground. You will be harassed by the Landers, Baiters, Swarmers, Bombers
and the Pods. The Landers kidnap your humanoids and change them into mutants
who join the forces against you from all sides. The other enemies lay mines
to trap you, surround you and fire at you at every turn. Your players has
three lives to save by dropping Smart Bombs and firing laser shots, but
it takes a quick wrist to master this game. The game provides a radar map
that monitors your position and helps you plan your best strategy.
GORF, Rocklan Corporation. The object in this game is to repel the
evil Gorfian robot invasion and launch a counterattack. You may use the
protective force field arc and the quark-laser weapon to aid your defense.
In the various scenarios you must avoid fire from two antiparticle laser
beams and the kamikaze Gorfian ships that attack you while emerging from
a space vortex. If the Gorfian flagship is destroyed, you get a new ship
and the game returns to the first scenario, except that it's moving at a
faster pace. This is a translation of a popular arcade game, and is similar
to Galaxian and Space Invaders.
EASTERN FRONT, Atari Program Exchange. This classic war game is played
out on a scrolling map of Europe during World War 11. As the player, you
control the German forces pitted against the Russians. Play is turn-sequenced,
meaning you have plenty of time to consider your move, but you'll need it-because
the Russians are played by the computer-and in real life the Germans lost.
As the game progresses time passes. Rain falls and mires your tanks. Snow
falls to freeze your troops. Supplies run low and morale cracks. The realism
of this campaign has never been matched (to hear wargamers tell it) and
you will certainly earn your stars if you can win this one.
SHAMUS, Synapse Software. This game is a meld of action and adventure.
Shamus, the player-detective, must fight his way through four levels of
labyrinth where various baddies block his path. En route he gathers the
keys to secret rooms and passages on different-colored levels. Things
are easy on the first level, where slow-moving drones fire at Shamus,
but you dare not dawdle. You must make a map (mentally at least) to quickly
find the keyholes for the corresponding keys Shamus collects. If he loses
all his lives, he loses his keys and you'll never solve the case. The Shadow,
his arch-enemy, passes through walls and will try to stop him at every
turn.
PREPPIE!, Adventure International. A "Day on the Nasty Nine
with Wadsworth Overcash" is the setting for this game where Ivy Leaguers
pursue their sport. Most of the time, however, the player is chasing golf
balls that are knocked into the wilds by the malicious Groundskeeper. You
must maneuver Preppie through the ever-shifting hazards to retrieve
these balls. Contact with many other objects such as lawnmowers, bulldozers,
golf carts, alligators, canoes, and a giant frog also prove fatal to the
unfortunate caddie. Preppie! is a lot like Frogger (SierraVenture) which
is currently at the top of the software charts.
CHOPLIFTER!, Broderbund Software. This fast-action game realistically
simulates a night rescue mission by helicopter, perhaps during recent history.
The setting is an American prison camp in a Middle Eastern desert where
the aircraft arrives to save the hostages. Your joystick controls the movement
of the chopper and you must be careful not to crush the prisoners. Watch
out for the enemy tank that approaches as the hostages board the "choplifter".
When you've finally taken off and begun to feel safe, fighter jets are likely
to attack. You may shoot bullets (not missiles) in defense, but score points
by succeeding with your rescue attempt.
CANYON CLIMBER, DataSoft. The "Canyon Climber" attempts
to climb to the top of a constantly scrolling scene of ladders and bridges.
While he ascends he must avoid the mountain goats running back and forth,
and the Indians who shoot at him with arrows. If he jumps too high or climbs
too quickly he may either fall to the ground or be blown up by dynamite.
As he falls you will see your climber kicking and fussing, and the ground
shakes when he hits bottom. There are three main screens with four levels
of difficulty in each zone, and the higher you go, the tougher it gets.
Young players will enjoy this game.
DEADLINE, Infocom. As the only text adventure in our group, Deadline
represents many computer games, some among the earliest, and some surely
among the most popular of all computer games. For example, the Scott Adams
series (Adventure International), the ZORK series (Infocom), and Empire
of the Overmind (Avalon Hill) deserve mention. Deadline takes this genre
further, presenting the player with a murder, and a packet of clues including
a photo of the scene of the crime. The challenge is to use the clues to
identify the murderer, who is among the cast of characters you may question
with the computer. Text games can be real mind benders, and probably presage
an era of computer interaction where the user really plays a role.
K-RAZY ANTIKS, CBS Software. How could we not like a game called
ANTIKS? In this cartridge based maze game, your object is to keep the white
ants safe from hostile enemy ants and the dreaded Anteater. The enemy ants
attempt to invade the Anthill, and when you least expect it the Anteater
pokes his muzzle into your abode and sucks you up. The best way to ensure
your survival is to deposit white eggs within the maze's passages and lure
enemy Ants into the path of the Anteater. You may also save the Anthill
by allowing the deadly flood of waters to flush the enemy out. The maze
changes size and shape with each succeeding level and the action becomes
faster and more complicated.