DOS Days

European Air War

Released: October 1998
Published by: MicroProse
Developed by: MicroProse
Author(s): Tsuyoshi Kawahito, Warren Capps, Tim Goodlett, Chris Coon, Brandon Gamblin, Will Gee, Rob Hafey, Rob Knopf, Matthew Bell, Evan Brown, John Cameron, Stacey Clark, Rob Cloutier, Erik Ehoff, Sam Laskowski, Michael Reis, David Thompson, Roland Rizzo, Mark Cromer, Susan Clausen Paquin


SVGA graphics in 640 x 480

Introduction

European Air War was MicroProse's sequel to the award-winning 1942: The Pacific Air War which was released in 1994. It was a combat flight simulator set in the Battle of Britain and the Allied air offensives in Western Europe during 1943-1945.

The Pilor Career mode allows you to become a pilot in the RAF, Luftwaffe or USAAF. As you progress through your career by succeeding in a variety of missions, you are promoted which, among other things, gives you more control of other planes in your squadron.

There are 20 flyable aircraft with authentic cockpits and flight models, including the P-51 Mustang, P-38 Lightning, P-47 Thunderbolt, Supermarine Spitfire, Hawker Hurricane, Tempest, Typhoon, Focke-Wulf Fw-190, Messerschmitt Bf-109, Bf-110, and Me-262.

Work began on the game in 1995, but in 1996 part of the development team left, and a second team took over. This apparently caused some existing bugs to not get fixed, but brand new features were added that were not originally planned.

The 1942: The Pacific Air War's graphics engine was taken and reworked over 3-4 years of further development. The new engine now allowed for up to 32 planes visible to the pilot, and up to 256 in the air at any one time! The visuals now offered 16-bit graphics with 8-bit textures.

A demo of the game was created and released in July 1998 and this was later provided on the October 1998 PC Gamer cover disc. Unlike 1942: The Pacific Air War, EAW did not get any official expansions but the user and modding community loved the game and became very active. In August 2005, the source code was officially obtained and soon after The Code Group was formed who, among other groups, released numerous bug fix patches and enhancements.

EAW got rave reviews at launch while it was up against stiff competition from Microsoft Combat Flight Simulator and Janes' WWII Fighters, but even today, despite somewhat dated graphics, it provides a level of immersion and realism that is unequalled among vintage combat flight sims.

 

System Requirements

System Requirements Intel Pentium 166 MHz w/o hardware acceleration or 133 MHz CPU with (200 MHz recommended).
32 MB of RAM, 2 MB video memory, 2x CD-ROM drive, Windows 95 with DirectX 6.0 or higher. GLiDE 2.43 and higher is also supported.
Graphics support: SVGA only (game runs at 640 x 480 in 256 colours)
Audio support: Any Windows Sound System-compatible sound card. Dolby Digital surround sound also supported.
Keyboard, Mouse and Joystick supported. Any DirectX-compatible force feedback joystick is also supported.
Original Media One CD-ROM disc.
Installed Size (MB) 2 MB - 552 MB


From where can it be run?

The game must be installed to your hard disk. Several options are provided by SETUP.EXE, ranging from a 'Compact' install that will use just 2 MB of space up to 'Full' install that uses 552 MB. The CD-ROM must be in the drive to play the game regardless of the choice of installation.

 

Copy Protection

European Air War does not have any copy protection.


How to Setup

From Windows 95, insert the CD-ROM and wait for the AutoRun to start (or manually run SETUP.EXE):

The Compact setup will use 2 MB of your hard disk space, keeping everything else on the CD.
The Full setup will use 552 MB of your hard disk space.
The Typical setup will use 55 MB of your hard disk space.

The Custom setup allows you to tailor what is installed on your hard disk:

The files are then copied to your hard disk. You will be asked if you wish to register, and can optionally read the readme.txt file while the installation is happening.

 

Problems

Symptom: I'm trying to run EAW on a modern version of Windows (7 and higher).
Cause: The game was designed to run on Windows 95.
Resolution: Numerous unofficial patches have been created to get the game running on modern-day Windows. I recommend you buy the GOG version - they put in some hard work to get the community version 1.28 running well. It contains wrappers for DirectX, 3dfx GLiDE, IPX for multiplayer over a LAN, and DirectInput for configuring USB controllers include gamepads.


Keys

 

To Quit the Game

Press ALT-Q to quit to the Windows desktop.

 

Supporting Documents

 

Additional Files, Drivers & Utilities

  • Aces over Europe GOLD: Battle over the Reich 1943 - 1945 - a self-installing mod by Modred for EAW with a focus on the period of 1943-1945. Released in December 2019.
  • Aces over Europe 2022 Edition - an update to the above mod by Modred in December 2022. Be sure to uninstall the earlier Aces over Europe mod (the one above) before installing this updated version. You can also optionally use GLiDE with this mod - if so, you'll will also need to install NGlide. NGlide is a 3Dfx Voodoo Glide wrapper that allows you to play games designed for the 3Dfx GLiDE API without the need to have a 3Dfx Voodoo graphics card.
  • EAW 1.0 no-CD Patch - removes the check for the CD-ROM from v1.0 of the game.
  • EAW 1.1 no-CD Patch - removes the check for the CD-ROM from v1.1 of the game.
  • EAW 1.2 no-CD Patch - removes the check for the CD-ROM from v1.2 of the game.

 

Save Games

TBD

 

Versions of the game known to exist

Version Date Comments
Demo July 1998 A playable demo of EAW with 2 of the 20 figher planes and puts you straight into the action.
Works with DirectX 5.0 or higher. Limited to 5 minutes of gameplay at a time.
1.0 October 1998 Initial public release of version 1.0 on CD.
1.1 January 1999 First official MicroProse patch. Must be installed on top of v1.0. Often used for its much more difficult enemy A.I. (harder than v1.2 below). But lacks some features and multiplay bug fixes that are in v1.2.
Among other things:
1. New "wing-leveler" autopilot mode added.    This function (SHIFT-A by default) will maintain current altitude, heading and speed. 
2. Bailouts are modeled more realistically.    Depending on the aircraft's orientation, speed and G-forces (level and slow is best), there is a chance for parachute failure, or for various levels of injury (hitting the aircraft) during egress.
3. Ground collision is revised to better permit gear-up landings (ditching).
4. Problem with virtual cockpits on cards not supporting 8-bit textures (such as Riva 128) is now fixed.
5. AI pilots will now properly perform ground attacks when ordered.
6. Ground control and AI squad leader use better logic for ordering retreats.
7. Bombers defensive logic is improved. Tail-gunners have improved bogey-tracking ability, and dive-bombers use proper evasive maneuvers when attacked.
8. Bomber Escort and Bomber attack AI is improved.    Escorts will try to stay in more strategic positions during combat, and attackers will be more aware of the escorts.
9. Retreating enemy AI will no longer attempt to land if under attack.
10. AI rocket aim point adjusted for better accuracy.
11. Ground control uses better vectoring and bogey-spotting logic.
12. General dogfighting AI is adjusted to take more advantages of individual aircraft's capabilities.
13. AI and autopilot landing logic is improved, though don't trust your life on it if your aircraft is damaged.
1.2 August 1999 Second and final MicroProse patch. This one can be applied without needing the previous version patch (it includes all the v1.1 fixes). I recommend that you play this version for a period of time to learn the in's and outs of the game. The official MicroProse-made Single player Dynamic Campaign / Career Mode is most playable with this version.
1. New HUD feature: Next to the plane type in the targeting HUD, a * character will appear (e.g. *Bf-109) if that aircraft is your wingman, or a # if he is your squad leader.
2. Ending Campaign Missions: After you bail out, ditch the plane, or land and shut off the engine, you are now properly asked if you wish to exit.    If you choose to stay, you can use    F9 or other view keys to watch the rest of the action. Press Escape when you want to leave.
3. Ending Multiplayer (Coop) Missions: If your plane is destroyed, you bail out, or you are killed, you can jump into the next available AI plane in your squadron.
4. Multiplayer Lag and Warping: These problems have been reduced, and a respawn/framerate bug has been fixed.
5. AI Enhanced: Combat tactics have been improved.
6. Bullet and Armor Values Rebalanced: Bullet modelling has been adjusted, so in general bullets have more power.
7. Tailgunners: Tailgunners are now properly affected by G-forces, and aren't always as accurate. It is still dangerous to park yourself behind one, though.
8. Program Stability: A crash bug involving ALT-N and some other stability issues were fixed.
9. Chris Coon of MPS EAW Team: graphical tweak in visibility if you are in a high-res mode, so now planes will properly appear as tiny dots sooner than in 640x480.
10. AI Enhanced: Combat tactics have been improved; Chris Coon of MPS EAW Team: more vertical or turning fights as applicable, less split-S. It is tough to balance so-called "fuzzy" logic, with all the different factors and variables involved in their decisions (accomplishing their mission, protecting their wingmen, staying away from clusters of enemy, etc). Most of the adjustments made were in the aggressiveness of lining up for a shot "now" versus maneuvering to get extra close. I think before (this patch), there was too much maneuvering and maybe not enough shooting.
11. Chris Coon of MPS EAW Team: Improved gun usage for AI aircraft. Chris Coon of MPS EAW Team: That was mostly a tweak, their decision process when to use cannons. Some of the AI skill levels were a little too conservative.
Re-release July 2000 EAW was re-released by Hasbro (owners of MicroProse) as a 'Classics' title.
Budget release June 2001 EAW was re-released by then owner Infogrames under a budget label. Contained the two official MicroProse patches (in the \Patch folder) to bring the version up to v1.2.
Budget release January 2002 EAW was re-released by then owner Atari under a budget label. Contained the two official MicroProse patches to bring the version up to v1.2.
GOG Release (Unknown) Good Old Games released the game, which is a "super" version, based on the official MicroProse v1.2 game. It comes with an automated installer which also installs DirectX 9.0c. It comes with four wrappers: two for Graphics (used for DirectX or Glide), one for IPX LAN usage and one for Direct Input. The full MOVIES.CDF (including in game movies, all of these are Smacker Formatted), will play properly at full speed on all supported systems through the included GOG made DirectX 1-7 Wrapper (DirectDraw) that the special super eaw.exe uses. The super patched eaw.exe is hacked with brute force by Retroism / GOG, for use with DirectX 7 (stock EAW uses DX5/6).
GOG did have a v1.28 available at one point, but this was taken down.
1.2a   An unofficial patch by DaveS.
An unofficial AI mod for European Air War. This is a hex-modified version of EAW version 1.2 that has some changes in the exe. Installing it won't break anything, so don't worry, it works with all the other aircraft, terrain and skins out there.
1.2b   An unofficial patch by DaveS.
Replaces the v1.2a eaw.exe by Dave S.
Contains files to increase the heads up display (HUD) font size in European Air War. This is useful for higher screen resolutions for which the default font gets very small. LARGEHUD.FNT and LARGEHUD.FSP are the font files.  They are just an extraction and rename of one of the fonts (MAINTALL) included in the EAW font.cdf file.
1.2c   Unknown
1.26E (Unknown) An unofficial patch.
Version 1.2 but with the no-CD crack.
1.28 September 2007 An unofficial patch by The Code Group.
Lots of bug fixes from the original game, plus over 41 updates/enhancements, including:
* Flyable bombers now selectable, with just the two selection screens (Allied and Axis).
* Individual engine starts with Ctrl-1, Ctrl-2, Ctrl-3 and Ctrl-4.
* Much better multiplayer choices than is available in the 1.2 system.
* WW1 style take offs.
* Gun convergence (bullets make contact at a set distance on early versions, however it can be adjusted on later versions in the eaw.ini file).
1.28C   An unofficial patch.
Major changes:
1. The use of external "dat" files such as "TMod.dat".
2. The "CDF.set" and "Dir.set" system which allows the exe to use custom CDFs and find needed files in nominated folders rather than having to move files into the EAW folder.
3. The ability to use 24bit bmp files for skins and terrains (D3D only).
4. Multiskins- entire squadrons with individual aircraft markings.
5. Gun convergence.
6. The use of convoy files which can determine the make-up of trains and both land and sea convoys. "Convoys.dat" in particular associates sea convoys with up to 255 targets, and contains set waypoints.
7. More interdiction mission types which are selectable in single missions and multiplayer.
8. Massive changes to multiplayer which give the host the ability to choose settings similar to those available in single missions. They also allow a player to join an existing mayhem, or to communicate with players already in a game if it is not a mayhem.
9. Single engine starts for engines 1, 2, 3 and 4, with "wet starts".
10. New aircraft selection screens (Allied and Axis), but with the ability to use the old "picpln" screens and menus through an eaw.setting.
11. More cockpit gauges.
12. A maximum of 256 TMods
13. An improved cockpit view system using files containing data which offsets the pilots head to optimise the views.
14. Single mission "encounters" so that if you are flying over an enemy base on the way to a target there is the possibility that fighters may scramble from that base.
15. Several new eaw.ini settings
16. Individual "Savedata" folders.
17. Artillery activity on land close to frontlines.
1.28C MP02   An unofficial patch.
Installs 1.28c with the DirSetExeManagerV5. filemanager.
This enables you to select one of three versions of the eaw.exe, and eight theatres in addition to the default 1.28C ETO theatre which had the Allied Carrier.
The theatres are DAW, KAW, Malta, Russia-Germany (winter), SWOTL, SPAW, SPAW45 and SAW.
1.28D 1024 (Unknown) An unofficial patch which is an adaptation of the 1.28C executable, Despite 1.28C fixing the 7217 graphics error, it was found that many still suffered from "screen tearing," and most ATI users had a briefing screen and map error that made the selection of bases and targets difficult. This EXE fixes most of those problems by changing the resolution of the menu screens to 1024x768 from the default 640x480. Please note that many nVidia graphics cards newer than the 6000 still suffer from the screen tearing issue. People with this situation can still play by using the "JIMM" file system created by Mr. Jelly. In addition to the graphics update, this EXE also includes a number of changes by Knegel and Mr. Jelly: (See the readme for details).

1. Multiple controllers are usable.
2. The mousewheel can be used as a throttle.
3. Rearming feature for online play.
4. "Kill Shooter" feature for online play. This feature prevents "sniping" off players as they spawn.
5. Bug fix for bomb dropping. In online play in the default game, it still appeared as though the bombs were still on the hardpoint after dropping.
6. In online mode, a chatting player can not shoot.
7. You can now join an online game in progress.
8. New "End Mission," "Quit Game," and "Pause" routines for Multiplayer. In the default game these would cause pauses for all players.
9. "Warp" correction - cartwheeling planes due to lag and other issues - has been adjusted.
10. Chat mode can be made "hot" so you don't have to hit the first letter twice.
11. "War Emergency Power" setting implemented.
12. "Computed gunsight" has been implented. This code was left out of the 1.28c executable.
1.28E November 2016 An unofficial patch.
The biggest change in 1.28e is that individual aircraft data can be used.
Those "30 plane" files such as "planes.dat" have been broken up into single plane files, to enable packages to be made. There are two types which work together in combination, one containing flight data, and the other containing graphical data. It is done this way so that although a user might choose an ETO, desert, or a South East Asian Spitfire V skin, the flight data will be the same.
It also uses 1024x768 screens, and a more flexible mainscreen menu system. No final decision has been made yet, but it is likely that 1.28E will support a 128 objects per tile eaw_ttd.dat file rather than the old 64 objects per tile.
1.29 July 2016 An unofficial patch.
Gives you a stand-alone UAW1.29 installation
It has the old and new map versions of the 1.29 exe, and 9 different theatres.
BoB, DAW, ETO with planesets, Malta, Ray's 2015 ETO, SWOTL, SPAW, SAW, ETO Trains and barges.


Original CD Contents

The CD-ROM has no specific volume label. Here are the disc's contents:

    Disc 1 of 1 (CD-ROM version 1.0):

     
                    
    Directory of D:\
    
    DIRECTX        <DIR>            18-10-1998 21:23
    DSG <DIR> 18-10-1998 21:24
    EREG <DIR> 18-10-1998 21:24
    MUSIC <DIR> 18-10-1998 21:25
    3D CDF 4,896,269 17-10-1998 3:50
    AUTOPLAY EXE 574,464 18-10-1998 5:34
    AUTORUN INF 107 16-10-1998 3:47
    CHATLINE TXT 438 08-10-1998 23:03
    CLICK WAV 11,720 23-08-1998 16:35
    COCKPITS CDF 20,899,837 16-10-1998 0:28
    D3D DLL 130,560 14-10-1998 20:44
    DATA CDF 1,433,420 18-10-1998 18:10
    DATA TAG 104 18-10-1998 19:40
    DATA1 CAB 10,328 18-10-1998 19:51
    DEMO WAV 196,222 23-08-1998 16:35
    DSETUP DLL 127,488 29-07-1998 18:00
    DSG ICO 766 13-10-1998 18:02
    EAW EXE 1,367,552 18-10-1998 20:34
    FLT CDF 39,540 18-10-1998 18:10
    FONTS CDF 960,576 15-10-1998 2:28
    GRBRIEF CDF 9,438,292 15-10-1998 2:30
    INSTALL2 BMP 32,280 15-04-1998 11:24
    INSTALL5 BMP 308,278 20-04-1998 10:11
    LANG DAT 4,525 20-10-1997 10:20
    LAYOUT BIN 532 18-10-1998 19:51
    MENU_ENG CDF 37,760 16-10-1998 17:57
    MICROP~1 URL 51 16-10-1998 14:22
    MOVIES CDF 298,809,288 15-10-1998 2:49
    MUSIC CDF 1,452,428 15-10-1998 2:28
    OS DAT 417 06-05-1997 14:15
    PIC CDF 26,334,148 15-10-1998 2:31
    README RTF 27,987 18-10-1998 19:10
    SETUP BMP 165,400 15-04-1998 11:24
    SETUP EXE 60,416 22-01-1998 22:08
    SETUP INI 56 18-10-1998 19:40
    SETUP INS 59,732 17-10-1998 4:25
    SETUP LID 49 18-10-1998 19:51
    SMACKW32 DLL 96,256 09-06-1998 9:21
    SOUND CDF 1,203,659 15-10-1998 2:28
    SOUND16 CDF 2,501,836 15-10-1998 2:33
    SPEECH1 CDF 10,431,783 15-10-1998 2:51
    SPEECH2 CDF 11,943,211 15-10-1998 2:33
    SPEECH3 CDF 12,407,240 15-10-1998 2:29
    SPRITES CDF 250,040 16-10-1998 0:25
    TERRAIN CDF 7,942,132 15-10-1998 2:30
    TEXT_ENG CDF 168,543 18-10-1998 5:02
    UKBRIEF CDF 10,101,180 15-10-1998 2:33
    USBRIEF CDF 11,970,136 15-10-1998 2:32
    WSOUND CDF 9,310,061 15-10-1998 2:50
    WSPRITES CDF 25,140,369 15-10-1998 2:50
    _INST32I EX_ 290,733 22-01-1998 21:54
    _ISDEL EXE 8,704 27-01-1998 14:07
    _SETUP DLL 11,264 23-01-1998 14:40
    _SYS1 CAB 208,949 18-10-1998 19:40
    _USER1 CAB 52,572 18-10-1998 19:40
    51 File(s) 471,419,698 Bytes
    Directory of D:\DIRECTX\.
    . <DIR> 18-10-1998 21:23
    .. <DIR> 01-01-1980 0:00
    DRIVERS <DIR> 18-10-1998 21:23
    D3D INF 1,147 29-07-1998 18:00
    D3DIM DLL 540,432 29-07-1998 18:00
    D3DPMESH DLL 87,312 29-07-1998 18:00
    D3DRM DLL 436,496 29-07-1998 18:00
    D3DRM INF 693 29-07-1998 18:00
    D3DXOF DLL 107,792 29-07-1998 18:00
    DDHELP EXE 38,672 29-07-1998 18:00
    DDRAW DLL 308,496 29-07-1998 18:00
    DDRAW INF 4,222 29-07-1998 18:00
    DDRAW VXD 30,381 29-07-1998 18:00
    DDRAW16 DLL 27,984 29-07-1998 18:00
    DDRAWEX DLL 24,848 29-07-1998 18:00
    DEVNODE1 DLL 17,408 29-07-1998 18:00
    DEVNODE2 DLL 6,656 29-07-1998 18:00
    DIJOY HLP 16,339 14-07-1997 17:00
    DINPUT DLL 175,616 14-07-1997 17:00
    DINPUT INF 13,301 29-07-1998 18:00
    DINPUT VXD 16,986 14-07-1997 17:00
    DIRECTX INF 4,383 29-07-1998 18:00
    DPLAY DLL 39,936 14-07-1997 17:00
    DPLAY INF 13,795 29-07-1998 18:00
    DPLAYDX2 INF 1,549 14-07-1997 17:00
    DPLAYSVR EXE 29,968 29-07-1998 18:00
    DPLAYX DLL 214,288 29-07-1998 18:00
    DPMODEMX DLL 71,952 29-07-1998 18:00
    DPSERIAL DLL 41,472 14-07-1997 17:00
    DPWSOCK DLL 24,064 14-07-1997 17:00
    DPWSOCKX DLL 63,760 29-07-1998 18:00
    DSETUP DLL 127,488 29-07-1998 18:00
    DSETUP INF 1,124 29-07-1998 18:00
    DSETUP16 DLL 63,248 29-07-1998 18:00
    DSETUP32 DLL 51,712 29-07-1998 18:00
    DSOUND DLL 133,904 29-07-1998 18:00
    DSOUND INF 815 29-07-1998 18:00
    DSOUND VXD 64,443 29-07-1998 18:00
    DX6CORE EXE 1,598,704 04-09-1998 23:58
    DX6MIGR INF 10,301 29-07-1998 18:00
    DXAPI SYS 2,384 29-07-1998 18:00
    DXDIAG CNT 461 29-07-1998 18:00
    DXDIAG EXE 286,480 29-07-1998 18:00
    DXDIAG HLP 15,301 29-07-1998 18:00
    DXINFO EXE 309,760 29-07-1998 18:00
    DXMIGR DLL 4,672 29-07-1998 18:00
    DXSETUP EXE 86,528 29-07-1998 18:00
    DXVER INF 208 29-07-1998 18:00
    GCDEF DLL 564,224 14-07-1997 17:00
    GCHAND DLL 80,384 14-07-1997 17:00
    JOY CPL 229,888 14-07-1997 17:00
    LICENSE TXT 1,315 29-07-1998 18:00
    MSANALOG VXD 12,101 14-07-1997 17:00
    MSVCRT DLL 271,632 08-01-1998 8:09
    MTRR INF 216 29-07-1998 18:00
    MTRR VXD 12,009 14-07-1997 17:00
    VJOYD VXD 30,320 14-07-1997 17:00
    VMCPD NEC 18,602 14-07-1997 17:00
    VMCPD X86 18,602 14-07-1997 17:00
    56 File(s) 6,356,774 Bytes Directory of D:\DIRECTX\DRIVERS\.
    . <DIR> 18-10-1998 21:23
    .. <DIR> 18-10-1998 21:23
    ENG <DIR> 18-10-1998 21:23
    GER <DIR> 18-10-1998 21:23
    0 File(s) 0 Bytes Directory of D:\DIRECTX\DRIVERS\ENG\.
    . <DIR> 18-10-1998 21:23
    .. <DIR> 18-10-1998 21:23
    5631_DIG INI 38,690 08-04-1998 8:00
    5631_HWC INI 38,120 08-04-1998 8:00
    5631_SWC INI 103,445 08-04-1998 8:00
    8811_DIG INI 33,422 08-04-1998 8:00
    8811_HWC INI 34,675 08-04-1998 8:00
    8811_SWC INI 36,613 08-04-1998 8:00
    8814_DIG INI 47,471 08-04-1998 8:00
    8814_HWC INI 37,651 08-04-1998 8:00
    8814_SWC INI 37,651 08-04-1998 8:00
    ATI VXD 27,427 08-04-1998 8:00
    ATIM32 DLL 10,752 08-04-1998 8:00
    ATIM32 DRV 99,184 08-04-1998 8:00
    ATIM64 DLL 18,432 08-04-1998 8:00
    ATIM64 DRV 84,992 08-04-1998 8:00
    ATIM8 DRV 129,584 08-04-1998 8:00
    ATI_D3D DLL 169,472 08-04-1998 8:00
    ATI_DD16 DLL 10,960 08-04-1998 8:00
    ATI_DD32 DLL 335,360 08-04-1998 8:00
    ATI_HAL DLL 85,440 08-04-1998 8:00
    ATI_M64 DRV 325,696 08-04-1998 8:00
    ATI_M64 VXD 29,827 08-04-1998 8:00
    ATI_VPE DLL 18,944 08-04-1998 8:00
    AZT16 VXD 26,770 08-04-1998 8:00
    AZT16C DRV 42,080 08-04-1998 8:00
    AZT16W DRV 43,664 08-04-1998 8:00
    CHIPMM DLL 13,824 08-04-1998 8:00
    CHIPMM DRV 53,984 08-04-1998 8:00
    CHIPMM VXD 24,672 08-04-1998 8:00
    CHIPS DLL 9,216 08-04-1998 8:00
    CHIPS DRV 29,280 08-04-1998 8:00
    CHIPS VXD 18,591 08-04-1998 8:00
    CIRRUS DLL 23,040 08-04-1998 8:00
    CIRRUS DRV 70,704 08-04-1998 8:00
    CIRRUS VXD 18,477 08-04-1998 8:00
    CIRRUSLG DLL 24,576 08-04-1998 8:00
    CIRRUSLG DRV 199,568 08-04-1998 8:00
    CIRRUSLG VXD 16,549 08-04-1998 8:00
    CIRRUSMM DLL 46,592 08-04-1998 8:00
    CIRRUSMM DRV 77,584 08-04-1998 8:00
    CLD3D DLL 402,432 08-04-1998 8:00
    CPQ_BB DLL 3,552 08-04-1998 8:00
    CSPMAN DLL 18,576 08-04-1998 8:00
    CT_65550 DLL 3,600 08-04-1998 8:00
    CWBAUDIO BIN 8,225 08-04-1998 8:00
    CWBAUDIO DRV 227,904 08-04-1998 8:00
    CWBAUDIO INF 27,971 28-06-1998 19:36
    CWBAUDIX VXD 101,399 08-04-1998 8:00
    CWBFM DRV 21,152 08-04-1998 8:00
    CWBJOY VXD 8,124 08-04-1998 8:00
    CWBMIDI DRV 9,152 08-04-1998 8:00
    CWBMIDI VXD 14,513 08-04-1998 8:00
    CWBPCPLE DLL 38,912 08-04-1998 8:00
    DRIVERS DDB 18,832 28-06-1998 19:36
    DXATI INF 9,752 08-04-1998 8:00
    DXCHIPS INF 5,283 08-04-1998 8:00
    DXCIRRUS INF 9,815 08-04-1998 8:00
    DXGLINT INF 531 08-04-1998 8:00
    DXI128 INF 2,931 08-04-1998 8:00
    DXMGA INF 2,469 15-04-1998 6:55
    DXMM3DFX INF 1,578 08-04-1998 8:00
    DXNEOM INF 2,257 08-04-1998 8:00
    DXPMEDIA INF 6,296 08-04-1998 8:00
    DXREND INF 3,717 08-04-1998 8:00
    DXS3 INF 17,315 08-04-1998 8:00
    DXTRID INF 2,571 08-04-1998 8:00
    DXTSENG INF 5,961 08-04-1998 8:00
    DXWD INF 3,579 08-04-1998 8:00
    DX_VER DLL 3,952 08-04-1998 8:00
    ES1488 DRV 43,936 08-04-1998 8:00
    ES1488 VXD 20,116 08-04-1998 8:00
    ES1688 DRV 56,192 08-04-1998 8:00
    ES1688 VXD 32,382 08-04-1998 8:00
    ES1788 DRV 57,472 08-04-1998 8:00
    ES1788 VXD 32,382 08-04-1998 8:00
    ES488 DRV 36,976 08-04-1998 8:00
    ES488 VXD 19,603 08-04-1998 8:00
    ES688 DRV 47,008 08-04-1998 8:00
    ES688 VXD 22,675 08-04-1998 8:00
    ESFM DRV 20,320 08-04-1998 8:00
    ESSFM DRV 17,920 08-04-1998 8:00
    ESSMPORT DRV 9,904 08-04-1998 8:00
    ESSMPU DRV 9,776 08-04-1998 8:00
    ET6000 DLL 41,472 08-04-1998 8:00
    ET6000 DRV 69,920 08-04-1998 8:00
    ET6000 VXD 17,443 08-04-1998 8:00
    F3AUDIO INF 6,500 08-04-1998 8:00
    F3DRIVER VXD 87,152 08-04-1998 8:00
    F3DSOUND VXD 96,851 08-04-1998 8:00
    F3JOYSTK VXD 5,945 08-04-1998 8:00
    F3MIDI DRV 8,720 08-04-1998 8:00
    F3VRTSB VXD 23,160 08-04-1998 8:00
    F3WAVMIX DRV 47,504 08-04-1998 8:00
    FINDMVI DLL 5,728 08-04-1998 8:00
    FRAMEBUF DLL 8,192 08-04-1998 8:00
    FRAMEBUF DRV 22,192 08-04-1998 8:00
    I128 DLL 115,200 08-04-1998 8:00
    I128 DRV 42,624 08-04-1998 8:00
    I128 VXD 14,972 08-04-1998 8:00
    ISNA DLL 6,064 08-04-1998 8:00
    ISS3_765 DLL 3,520 08-04-1998 8:00
    LICENSE TXT 1,315 08-04-1998 8:00
    MGALLX64 DLL 96,304 08-04-1998 8:00
    MGAPDX64 DRV 125,984 08-04-1998 8:00
    MGAPDX64 VXD 31,798 08-04-1998 8:00
    MGAXDD DRV 21,532 08-04-1998 8:00
    MGAXDD VXD 9,846 08-04-1998 8:00
    MGAXDD32 DLL 225,792 08-04-1998 8:00
    MM3DFX DRV 12,592 08-04-1998 8:00
    MM3DFX VXD 6,077 08-04-1998 8:00
    MM3DFX16 DLL 4,816 08-04-1998 8:01
    MM3DFX32 DLL 220,672 08-04-1998 8:01
    MMMIXER DLL 5,152 08-04-1998 8:01
    MSANALOG VXD 12,101 08-04-1998 8:01
    MSDDRAW INF 386 08-04-1998 8:01
    MSDSOUND INF 313 08-04-1998 8:01
    MSJSTICK DRV 7,744 08-04-1998 8:01
    MSMPU401 DRV 8,704 08-04-1998 8:01
    MSOPL DRV 17,952 08-04-1998 8:01
    MSSBLST DRV 40,848 08-04-1998 8:01
    MSSBLST VXD 21,154 08-04-1998 8:01
    MSSNDSYS DRV 40,816 08-04-1998 8:01
    MSSNDSYS VXD 31,472 08-04-1998 8:01
    MVI514MX DRV 38,432 08-04-1998 8:01
    MVIWAVE DRV 19,760 08-04-1998 8:01
    MVMIXER DRV 59,568 08-04-1998 8:01
    MVPAS VXD 8,898 08-04-1998 8:01
    MVPROAUD DRV 26,128 08-04-1998 8:01
    NEOM DLL 15,360 08-04-1998 8:01
    NEOM DRV 70,128 08-04-1998 8:01
    NEOM VXD 16,119 08-04-1998 8:01
    OAK VXD 14,477 08-04-1998 8:01
    PA3DMXD DRV 53,200 08-04-1998 8:01
    PMEDIA DRV 57,696 08-04-1998 8:01
    PMEDIA VXD 45,329 08-04-1998 8:01
    PMEDIA32 DLL 371,200 08-04-1998 8:01
    REND DRV 51,344 08-04-1998 8:01
    REND VXD 10,851 08-04-1998 8:01
    REND2D UC 22,213 08-04-1998 8:01
    REND32 DLL 295,424 08-04-1998 8:01
    REND3D UC 70,905 08-04-1998 8:01
    RENDUC DLL 21,488 08-04-1998 8:01
    S3 DLL 33,792 08-04-1998 8:01
    S3 DRV 136,352 08-04-1998 8:01
    S3 VXD 33,854 08-04-1998 8:01
    S3M65 DLL 27,136 08-04-1998 8:01
    S3M65 DRV 141,952 08-04-1998 8:01
    S3M65 VXD 25,811 08-04-1998 8:01
    S3MM DLL 74,240 08-04-1998 8:01
    S3MM DRV 142,736 08-04-1998 8:01
    S3V DLL 326,144 08-04-1998 8:01
    S3V DRV 117,296 08-04-1998 8:01
    S3_CP3CQ DLL 4,560 08-04-1998 8:01
    SB16 VXD 114,237 08-04-1998 8:01
    SB16AWE INF 28,317 08-04-1998 8:01
    SB16SND DRV 75,392 08-04-1998 8:01
    SBAWE VXD 78,954 08-04-1998 8:01
    SBAWE32 DRV 31,456 08-04-1998 8:01
    SBFM DRV 4,128 08-04-1998 8:01
    SUPERVGA DRV 52,320 08-04-1998 8:01
    SYNTHGM SBK 34,832 08-04-1998 8:01
    TMV1 MPD 12,048 08-04-1998 8:01
    TRID_BIO DLL 30,400 08-04-1998 8:01
    TRID_PCI DLL 22,016 08-04-1998 8:01
    TRID_PCI DRV 50,096 08-04-1998 8:01
    TRID_PCI VXD 14,313 08-04-1998 8:01
    TSD32 DLL 17,408 08-04-1998 8:01
    TSENG DLL 10,240 08-04-1998 8:01
    TSENG DRV 37,824 08-04-1998 8:01
    TSENG VXD 14,536 08-04-1998 8:01
    VGA DRV 52,064 08-04-1998 8:01
    VIDEO7 VXD 14,943 08-04-1998 8:01
    VJOYD VXD 30,320 08-04-1998 8:01
    VMVID VXD 18,586 08-04-1998 8:01
    VPASD VXD 24,162 08-04-1998 8:01
    VWSTREAM VXD 5,175 08-04-1998 8:01
    WAVE INF 58,179 08-04-1998 8:01
    WD DLL 10,752 08-04-1998 8:01
    WD DRV 25,840 08-04-1998 8:01
    WD VXD 18,333 08-04-1998 8:01
    WFM0200 ACV 13,456 08-04-1998 8:01
    WFM0200A CSP 2,238 08-04-1998 8:01
    WFM0201 ACV 5,184 08-04-1998 8:01
    WFM0201A CSP 6,776 08-04-1998 8:01
    WFM0202 ACV 9,056 08-04-1998 8:01
    WFM0202A CSP 9,004 08-04-1998 8:01
    WFM0203 ACV 9,056 08-04-1998 8:01
    WFM0203A CSP 9,004 08-04-1998 8:01
    WSTREAM DLL 9,712 08-04-1998 8:01
    188 File(s) 8,761,271 Bytes Directory of D:\DIRECTX\DRIVERS\GER\.
    . <DIR> 18-10-1998 21:23
    .. <DIR> 18-10-1998 21:23
    AZT16 VXD 26,774 08-04-1998 8:01
    AZT16C DRV 42,432 08-04-1998 8:01
    AZT16W DRV 44,016 08-04-1998 8:01
    CWBAUDIO DRV 228,667 08-04-1998 8:01
    CWBAUDIO INF 28,143 29-06-1998 21:19
    CWBMIDI VXD 14,513 08-04-1998 8:01
    DRIVERS DDB 18,832 29-06-1998 21:19
    DXATI INF 9,850 08-04-1998 8:01
    DXCHIPS INF 5,346 08-04-1998 8:01
    DXCIRRUS INF 9,885 08-04-1998 8:01
    DXGLINT INF 533 08-04-1998 8:01
    DXI128 INF 2,952 08-04-1998 8:01
    DXMGA INF 2,511 15-04-1998 9:46
    DXMM3DFX INF 1,606 08-04-1998 8:01
    DXNEOM INF 2,278 08-04-1998 8:01
    DXPMEDIA INF 6,317 08-04-1998 8:01
    DXREND INF 3,759 08-04-1998 8:01
    DXS3 INF 17,462 08-04-1998 8:01
    DXTRID INF 2,599 08-04-1998 8:01
    DXTSENG INF 6,017 08-04-1998 8:01
    DXWD INF 3,607 08-04-1998 8:01
    ES1488 DRV 44,112 08-04-1998 8:01
    ES1488 VXD 20,120 08-04-1998 8:01
    ES1688 DRV 56,503 08-04-1998 8:01
    ES1688 VXD 32,386 08-04-1998 8:01
    ES1788 DRV 57,767 08-04-1998 8:01
    ES1788 VXD 32,382 08-04-1998 8:01
    ES488 DRV 37,136 08-04-1998 8:01
    ES488 VXD 19,607 08-04-1998 8:01
    ES688 DRV 47,200 08-04-1998 8:01
    ES688 VXD 22,679 08-04-1998 8:01
    ESFM DRV 20,375 08-04-1998 8:01
    ESSFM DRV 17,856 08-04-1998 8:01
    ESSMPORT DRV 9,968 08-04-1998 8:01
    ESSMPU DRV 9,895 08-04-1998 8:01
    F3AUDIO INF 6,535 08-04-1998 8:01
    F3MIDI DRV 8,839 08-04-1998 8:01
    F3WAVMIX DRV 47,867 08-04-1998 8:01
    MMMIXER DLL 5,216 08-04-1998 8:01
    MSDDRAW INF 386 08-04-1998 8:01
    MSDSOUND INF 313 08-04-1998 8:01
    MSJSTICK DRV 7,760 08-04-1998 8:01
    MSMPU401 DRV 8,720 08-04-1998 8:01
    MSOPL DRV 17,904 08-04-1998 8:01
    MSSBLST DRV 41,008 08-04-1998 8:01
    MSSBLST VXD 21,150 08-04-1998 8:01
    MSSNDSYS DRV 41,099 08-04-1998 8:01
    MSSNDSYS VXD 31,472 08-04-1998 8:01
    MVI514MX DRV 39,024 08-04-1998 8:01
    MVIWAVE DRV 20,144 08-04-1998 8:01
    MVMIXER DRV 59,856 08-04-1998 8:01
    MVPROAUD DRV 26,336 08-04-1998 8:01
    PA3DMXD DRV 53,568 08-04-1998 8:01
    SB16 VXD 114,241 08-04-1998 8:01
    SB16AWE INF 28,392 08-04-1998 8:01
    SB16SND DRV 75,739 08-04-1998 8:02
    SBAWE VXD 78,958 08-04-1998 8:02
    SBAWE32 DRV 31,643 08-04-1998 8:02
    SBFM DRV 4,128 08-04-1998 8:02
    VMVID VXD 18,590 08-04-1998 8:02
    VPASD VXD 24,166 08-04-1998 8:02
    WAVE INF 58,263 08-04-1998 8:02
    62 File(s) 1,777,402 Bytes Directory of D:\DSG\
    . <DIR> 18-10-1998 21:24
    .. <DIR> 01-01-1980 0:00
    109 JPG 32,059 02-10-1998 12:22
    110 JPG 30,531 30-09-1998 15:31
    190 JPG 29,122 30-09-1998 15:35
    262 JPG 28,558 30-09-1998 15:30
    410 JPG 25,197 30-09-1998 15:32
    AB17 JPG 21,409 05-10-1998 17:28
    AB24 JPG 21,727 05-10-1998 17:44
    AB26 JPG 24,503 05-10-1998 17:59
    ACS_1O~1 HTM 12,264 17-10-1998 0:27
    ACS_1O~2 HTM 3,628 17-10-1998 0:27
    ACS_2O~1 HTM 3,545 17-10-1998 0:27
    ACS_AC~1 HTM 9,661 17-10-1998 0:27
    ACS_BU~1 HTM 3,929 17-10-1998 0:27
    ACS_CO~1 HTM 23,711 17-10-1998 0:27
    ACS_DE~1 HTM 9,790 17-10-1998 0:27
    ACS_EN~1 HTM 32,510 17-10-1998 0:27
    ACS_MO~1 HTM 3,904 17-10-1998 0:27
    ACS_SU~1 HTM 5,544 17-10-1998 0:27
    AHE111 JPG 25,614 09-10-1998 18:19
    AIRCRA~1 JPG 27,710 08-10-1998 13:29
    AJU87 JPG 24,090 06-10-1998 9:50
    AJU88A JPG 25,335 06-10-1998 10:26
    AJU88C JPG 24,934 06-10-1998 10:09
    ALLIED~1 JPG 26,528 25-09-1998 17:26
    AL_LES~1 HTM 12,673 17-10-1998 0:29
    AME410 JPG 15,122 05-10-1998 16:54
    ANA~1 HTM 1,117 17-10-1998 0:29
    AX_LES~1 HTM 16,605 17-10-1998 0:29
    B17 JPG 24,881 30-09-1998 16:49
    B17~1 HTM 1,867 17-10-1998 0:27
    B24 JPG 27,023 30-09-1998 16:45
    B24~1 HTM 2,470 17-10-1998 0:27
    B26 JPG 23,160 30-09-1998 16:45
    B26~1 HTM 1,840 17-10-1998 0:27
    BF109E~1 HTM 864 17-10-1998 0:27
    BF109G~1 HTM 854 17-10-1998 0:29
    BF109K~1 HTM 863 17-10-1998 0:27
    BF109~1 HTM 4,782 17-10-1998 0:27
    BF110C~1 HTM 845 17-10-1998 0:27
    BF110G~1 HTM 854 17-10-1998 0:27
    BF110~1 HTM 4,444 18-10-1998 18:43
    BRITFLAG GIF 226,011 08-10-1998 13:28
    C109E JPG 69,446 01-10-1998 17:38
    C109G JPG 63,025 01-10-1998 17:40
    C109K JPG 89,389 09-10-1998 18:19
    C110C JPG 70,893 01-10-1998 17:41
    C110G JPG 74,930 01-10-1998 17:41
    C190A JPG 63,212 01-10-1998 17:41
    C190D JPG 65,860 01-10-1998 17:41
    C262 JPG 67,472 01-10-1998 17:41
    CHURR JPG 66,728 01-10-1998 17:41
    COMBAT~1 JPG 28,143 25-09-1998 18:51
    COMBAT~2 JPG 71,587 07-10-1998 18:04
    COMBAT~3 HTM 1,050 17-10-1998 0:29
    COMPAR~1 HTM 15,921 18-10-1998 18:43
    CP38H JPG 61,310 01-10-1998 17:41
    CP38J JPG 62,036 01-10-1998 17:41
    CP47C JPG 63,635 09-10-1998 17:33
    CP47D JPG 68,250 01-10-1998 17:40
    CP51B JPG 62,117 09-10-1998 17:33
    CP51D JPG 69,732 01-10-1998 17:40
    CSPIT1 JPG 49,956 08-10-1998 17:00
    CSPIT14 JPG 62,375 01-10-1998 17:40
    CSPIT9 JPG 61,308 01-10-1998 17:41
    CTEMP JPG 72,952 01-10-1998 17:41
    CTYPH JPG 54,823 08-10-1998 17:01
    FLBY GIF 167,850 08-10-1998 17:30
    FW190A~1 HTM 809 17-10-1998 0:29
    FW190D~1 HTM 854 17-10-1998 0:27
    FW190~1 HTM 3,688 17-10-1998 0:27
    GERMFLAG GIF 193,224 08-10-1998 12:38
    GLOSSARY JPG 34,723 25-09-1998 15:06
    GLOSSA~1 HTM 36,245 17-10-1998 0:29
    HE111 JPG 19,361 30-09-1998 15:32
    HE111~1 HTM 2,975 17-10-1998 0:29
    HURRIC~1 HTM 2,451 17-10-1998 0:27
    HURRIC~2 HTM 830 17-10-1998 0:27
    HURRIC~3 JPG 26,357 30-09-1998 16:41
    INDEX~1 HTM 994 17-10-1998 0:29
    JU87~1 HTM 2,071 17-10-1998 0:27
    JU88 JPG 28,192 30-09-1998 15:29
    JU88~1 HTM 2,705 17-10-1998 0:27
    LESSONS GIF 405,890 09-10-1998 10:51
    LESSON~1 JPG 38,695 09-10-1998 11:03
    LESSON~2 HTM 972 17-10-1998 0:29
    LINKS~1 HTM 3,631 17-10-1998 0:29
    LUFTWA~1 JPG 70,760 12-10-1998 11:09
    LUFTWA~2 JPG 30,191 25-09-1998 16:58
    MAIN JPG 31,472 08-10-1998 17:34
    ME262_~2 HTM 942 17-10-1998 0:29
    ME262~1 HTM 3,166 17-10-1998 0:27
    ME410~1 HTM 2,081 17-10-1998 0:27
    MOSQUITO JPG 29,211 30-09-1998 16:44
    MOSQUI~1 HTM 2,424 17-10-1998 0:27
    P38 JPG 26,375 30-09-1998 16:48
    P38H_G~1 HTM 1,042 17-10-1998 0:27
    P38J_G~1 HTM 1,036 17-10-1998 0:29
    P38~1 HTM 4,522 17-10-1998 0:27
    P47 JPG 24,840 30-09-1998 16:47
    P47C_G~1 HTM 976 17-10-1998 0:29
    P47D_G~1 HTM 970 17-10-1998 0:29
    P47~1 HTM 4,345 17-10-1998 0:27
    P51B,D JPG 29,482 30-09-1998 16:47
    P51B_G~1 HTM 932 17-10-1998 0:29
    P51D_G~1 HTM 855 17-10-1998 0:29
    P51~1 HTM 3,211 17-10-1998 0:29
    PLANES~1 HTM 3,671 17-10-1998 0:29
    PLANES~2 HTM 2,285 17-10-1998 0:29
    PLANES~3 HTM 2,393 17-10-1998 0:29
    RAFPLA~1 JPG 53,732 28-09-1998 11:24
    RECOND~1 HTM 137,205 18-10-1998 18:43
    RELATE~1 JPG 19,866 28-09-1998 15:46
    SPIT JPG 29,106 05-10-1998 10:48
    SPITFI~1 HTM 4,906 17-10-1998 0:29
    SPITFI~2 HTM 816 17-10-1998 0:29
    SPITFI~3 HTM 821 17-10-1998 0:29
    SPITFI~4 HTM 752 17-10-1998 0:29
    STUKA JPG 24,690 30-09-1998 15:35
    TARGET JPG 49,315 30-09-1998 12:08
    TEMPEST JPG 22,705 30-09-1998 16:42
    TEMPES~1 HTM 2,263 17-10-1998 0:29
    TEMPES~2 HTM 826 17-10-1998 0:29
    TYPHOON JPG 23,089 30-09-1998 16:43
    TYPHOO~1 HTM 2,323 10-10-1998 14:51
    TYPHOO~2 HTM 906 17-10-1998 0:29
    USAPLA~1 JPG 53,740 12-10-1998 10:58
    USFLAG2 GIF 249,283 08-10-1998 11:29
    V1 JPG 24,358 30-09-1998 15:34
    V1~1 HTM 1,659 17-10-1998 0:29
    129 File(s) 4,230,288 Bytes Directory of D:\EREG\.
    . <DIR> 18-10-1998 21:24
    .. <DIR> 01-01-1980 0:00
    EREG APS 36,868 27-02-1997 13:41
    EREG2_32 DLL 176,640 25-04-1997 16:30
    EREGLB32 DLL 57,856 20-10-1995 12:34
    EREGREG2 INI 265 02-09-1998 13:49
    REG INF 27 25-09-1998 14:43
    REG2_32 EXE 72,192 04-12-1996 16:03
    WEXY43ZZ LLK 32 17-08-1998 10:32
    7 File(s) 343,880 Bytes Directory of D:\MUSIC\.
    . <DIR> 18-10-1998 21:25
    .. <DIR> 01-01-1980 0:00
    AMERPROM BGM 5,523,468 26-08-1998 21:59
    BRITPROM BGM 6,513,556 29-08-1998 15:10
    CAPTURED BGM 9,071,660 31-08-1998 15:30
    DRUM1 BGM 1,459,968 30-09-1998 9:58
    GERMPROM BGM 6,513,796 31-08-1998 11:02
    HALLOFAM BGM 7,056,968 01-09-1998 16:47
    MENUMUS BGM 7,836,020 14-08-1998 12:00
    RESCUED BGM 5,082,520 30-09-1998 10:02
    VIEWOBS BGM 9,408,380 16-09-1998 14:05
    YOUDEAD BGM 11,813,424 21-09-1998 15:45
    10 File(s) 70,279,760 Bytes

     

 

Installed Directory Contents

Once installed, the following directory structure exists in the game directory:

    Full Install chosen

     
                    
    Directory of C:\GAMES\EAW